SOCIAL STATUS

After the player determines which race her character will be, roll on the following tables to discover the character's social status. These tables are designed to help flesh out a character's childhood history and adolescence.
The first roll is a 2d10 roll for the social status of the character. This is her station in life based upon her parents. This is the current social status of the parents just before beginning the adventuring career. If a table requires a re-roll, consider that the social status before the change to the current status.

Each background is based off of the lifestyles and how the inhabitants gain wealth and food. After the background is determined, roll a final time to discover the beginning wealth of the character.


Table 7. Random Social Class

Die Roll

Social Class (2d10)

Background (2d10)

Wandering (1d10)

1

----

----

Mercenary Band

2

Escaped Slave

Farming Village

Mercenary Band

3

Escaped Slave

Farming Village

Minstrel Band

4

Serf

Farming Village

Actors

5

Serf

Farming Village

Artisans

6

Freeman

City Dweller

Charlatans

7

Freeman

City Dweller

Merchants

8

Freeman

City Dweller

Merchants

9

Freeman

City Dweller

Evangelists

10

Craftsman

Forest / Wilderness

Brigands

11

Craftsman

Forest / Wilderness

----

12

Craftsman

Fishing Village

----

13

Craftsman

Fishing Village

----

14

Craftsman

Fishing Village

----

15

Craftsman

Mining Village / Town

----

16

Craftsman

Mining Village / Town

----

17

Gentry

Nomad / Gypsy

----

18

Gentry

Nomad / Gypsy

----

19

Nobility

Seagoing Nomad

----

20

Nobility

Roll on Wandering Table

----


Table 8. Starting Money in Silver Talons

Backgrounds

Social Status

Slave

Serf

Freeman

Craftsman

Gentry

Noble

Farming Village

1 - 2

1d10

1d10

2d10

4d10

5d10

City Dweller

3 - 4

1d10

3d10

5d10

8d10

12d10

Forest / Wilderness

1

1d10

1d10

1d10

3d10

5d10

Fishing Village

1 - 2

1d10

1d10

3d10

4d10

5d10

Mining Village / Town

2 - 3

1d10

2d10

4d10

6d10

10d10

Nomad / Gypsy

1

1d10

1d10

3d10

3d10

Re-roll

Seagoing Nomad

1

1d10

2d10

3d10

3d10

Re-roll

Mercenary Band

2 - 3

2d10

3d10

4d10

5d10

8d10

Minstrel Band

Re-roll

1d10

1d10

3d10

4d10

Re-roll

Actors

Re-roll

1d10

1d10

2d10

4d10

Re-roll

Artisans

Re-roll

1d10

2d10

3d10

4d10

Re-roll

Charlatans

2 - 3

1d10

2d10

4d10

6d10

Re-roll

Merchants

1 - 2

2d10

3d10

5d10

6d10

Re-roll

Evangelist

0 - 1

1d10

1d10

1d10

1d10

Re-roll

Brigands

2 - 3

2d10

2d10

2d10

Re-roll

Re-roll


© 1999 J.K. Wykowski & T. Coonrod